The Dates for Grenselandet 2024 are yet to be decided

Tuesday 7 November 2023

New Grenselandet newsletter

 We have expanded the scope of the Grenselandet newsletter from covering only news about Grenselandet international larp festival, to also cover other larp events in Oslo and around. If you are not receiving our Newsletter, you can subscribe here!

Previous issues of the newsletter can be read here


* indicates required

Intuit Mailchimp

Tuesday 3 October 2023

Grenselandet 2023 schedule

Our schedule is ready, and you can see the entire programme here! The sign up for individual larps will open within a few days. Click on the programme picture for a better view.

The Tree of Life

Imagine a great and beautiful tree. Different creatures live in its branches, among the roots, in the bark, and amid the tree's leaves. The creatures get along, for the most part, until things start to change, and the creatures have to struggle to save their home and their well-being.

Players will need to find solutions to mysterious problems. This is a game for young players, touching on topics of community, responsibility, and problem-solving, wrapped up in a multi-layer metaphor of the Tree of Life. 

Designed by the Peipsi Center for Transboundary Cooperation in Estonia as part of the Larp for Climate Project. 

Facilitated by Nina Runa Essendrop and Andreas Dørum.

Finding the Real Thing

"Finding the Real Thing" is a true story about nothing… Using Virtual Reality and “Analog Virtual Reality” you are taken on a journey through real and nonexistent digital rooms and a history of the theatrical Black box and the gallery White cube. With the use of a digital blindfold and a fabric helmet you are invited to play with things and no things and imagine yourself as an emptiness that is full of everything in the world.

 VR contains flashing images, and conceptions of infinity that some may find disturbing. 

By Francis Patrick Brady


Sunday 1 October 2023

Truly Madly Deeply

  This larp is about the kind of break up that changes everything, even the past. It explores the destructive dynamics between two parents during and after divorce and how conflict has become the essence of their new relationship. By playing the conflict in reverse, the players get to unfold, and maybe even untangle, the reasons and emotions that have made them lose sight of things more important than themselves.

The larp is played in pairs, with high intensity and close intimacy. Mina and Linton have drawn inspiration for this larp from their work as divorce attorneys specialised in child custody cases. 

 By Linton Kennegård and Mina Svärd


Saturday 30 September 2023


In a remote country house, you hesitate. The esoteric new age self-development seminar is about to begin.

Promptly, however, the escalating ceremony leaves your ego behind. The spiritual pilgrims begin to hungrily explore the associative, symbolic, and synesthetic planes of remedy.

Whisper! Mumble! Cry out!

Far in the distance, the Mountain grows and growls. To find its heart, the pilgrims need to traverse surrealist scenes of avant-garde innovation. Gratefully, they are aided. The music of the world is their wind, their bodies are the wings.

Pace! Skip! Swirl!

Yet, the path is uncertain. Will the pilgrims ever find the Blackbird of the Ridge? The infinite emotional expression of self-dissolving unity? The moment that they could call the present?

Superrealism is an experimental game about looking for and finding. The game involves movement and embodied expression.

 By Lauri Lukka 

Shadows of the Forgotten

“Shadows of the Forgotten” is a larp about passion, family, regret, fate, hope, and death in a small Ukrainian village nested in the heart of the Carpathian mountains. It is inspired by the novel Shadows of Forgotten Ancestors by Mykhailo Kotsiubynskyi, and the iconic 1965 movie of the same name.

As players, you will take part in rituals and family drama in a place forgotten by time, where the line between the mundane and the sacred blurs. The genre is magical realism: everyday village life coexists with forest spirits, witchcraft, and the Shadows of the dead. Together we play out five seasons of the village's life: Spring, Summer, Autumn, Winter, and then Spring again. Each season begins with the community gathering for a traditional ritual. The rest of the season is free play, allowing players to explore their character's relations and conflicts as they change with the passage of time 

Players will receive a pre-written character of a villager. Most characters can be played by players of any gender. No preparation is required. Wear white or neutral-colored clothing.

By Kateryna Esterle, Hanna Gomenyuk,Daria Kroshka, Katherine Sas, Maksym Tiseiko and Anastasiia Zotova